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David Delannay

Technical Sound Designer & Composer

Interactive audio & music for indie games

David Delannay - Interactive audio & music for indie games
David Delannay Profile Photo

Hello,

I help independent studios create a coherent sound identity that's ready to use. My work focuses on game feel: the intersection where sound gives a physical dimension to gameplay and visuals.

Beyond aesthetics, I design audio as an interactive system to reinforce the readability of actions and the rhythm of the experience. I develop an immersive, reliable sound world integrated directly into your production.

Let's talk about your project

Flexible support, tailored to small teams' realities.

Technical Audio Showcase

Demo Reel

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I created this environment to demonstrate advanced audio integration in Unity.

  • Unity & FMOD Integration: Full spatial audio setup with adaptive ambiances and optimized CPU performance.
  • Custom Systems: C# scripts for real-time sound occlusion, dynamic reverb, and seamless environment blending.
  • Core Focus: This demo prioritizes interactive audio logic and performance efficiency over complex gameplay.

Audio, without the complexity

I know the reality of indie studios: audio should be neither a source of bugs nor a mental burden for your developers. That's why I offer flexible support, capable of adapting to the scope of your project and your existing pipeline.

Whether it's to handle your entire audio pipeline or to step in for specific tasks, I deliver turnkey systems, optimised and integrated, respecting your technical constraints.

A sound identity designed as an interactive system in service of game feel.

An optimised integration to free up your developers.

Flexible collaboration that adapts to your pipeline and production deadlines.

Original Music